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Bushi: Game Design

Wield your bow and sword in this Samurai-themed arena brawler with easy-to-understand control, dynamic parkour, and addicting combat! 


My Roles

Bushi Overview

  • Gameplay Designer

  • QA Analyst

  • Level Designer

  • Producer

  • Project Manager

I developed the gameplay mechanics for Bushi based on market analysis on popular trends in gaming. Bushi's pillars are easy to learn, hard to master with a heavy emphasis on parkour combat. The controls for Bushi are designed so that all levels of experiences in gaming can pick up and play. The mastery for Bushi comes from an extensive map, ability, and gameplay knowledge. Finally, the game offers gameplay tweaks through built-in gameplay mechanic tweaks. Every variable can be modified by the player. 

Pitch Deck


This is one of the pitch decks that I and another team member made for publisher or investor opportunities. 

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